increments('id'); $table->string('name')->unique(); $table->string('display_name')->nullable(); $table->string('description')->nullable(); $table->timestamps(); }); // Create table for storing permissions Schema::create('permissions', function (Blueprint $table) { $table->increments('id'); $table->string('name')->unique(); $table->string('display_name')->nullable(); $table->string('description')->nullable(); $table->timestamps(); }); // Create table for associating roles to users and teams (Many To Many Polymorphic) Schema::create('role_user', function (Blueprint $table) { $table->unsignedInteger('role_id'); $table->unsignedInteger('user_id'); $table->string('user_type'); $table->foreign('role_id')->references('id')->on('roles') ->onUpdate('cascade')->onDelete('cascade'); $table->primary(['user_id', 'role_id', 'user_type']); }); // Create table for associating permissions to users (Many To Many Polymorphic) Schema::create('permission_user', function (Blueprint $table) { $table->unsignedInteger('permission_id'); $table->unsignedInteger('user_id'); $table->string('user_type'); $table->foreign('permission_id')->references('id')->on('permissions') ->onUpdate('cascade')->onDelete('cascade'); $table->primary(['user_id', 'permission_id', 'user_type']); }); // Create table for associating permissions to roles (Many-to-Many) Schema::create('permission_role', function (Blueprint $table) { $table->unsignedInteger('permission_id'); $table->unsignedInteger('role_id'); $table->foreign('permission_id')->references('id')->on('permissions') ->onUpdate('cascade')->onDelete('cascade'); $table->foreign('role_id')->references('id')->on('roles') ->onUpdate('cascade')->onDelete('cascade'); $table->primary(['permission_id', 'role_id']); }); } /** * Reverse the migrations. * * @return void */ public function down() { Schema::dropIfExists('permission_user'); Schema::dropIfExists('permission_role'); Schema::dropIfExists('role_user'); Schema::dropIfExists('permissions'); Schema::dropIfExists('roles'); Schema::dropIfExists('users'); } }